[NPM](https://www.npmjs.com/package/data-structure-typed) [Github](https://github.com/zrwusa/data-structure-typed) ## Pain Points Addressed ### Enhancing the Performance of Simulated Data Structures in JS/TS - `Queue`: While many resort to using Arrays to simulate Queues and Deques, the time complexity of Array.shift is O(n). We have tackled this challenge by implementing a Queue and Deque with O(1) time complexity for enqueue and dequeue operations. - `HashMap`: Opting for a pure HashMap over the built-in Map (technically a LinkedHashMap) can boost algorithmic speed. However, the performance is compromised due to the necessity of considering insertion order. We have independently implemented an optimized HashMap. - `Stack`: In JS, simulating a Stack with an Array is acceptable, and its performance is on par with a genuine Stack. ### Introducing Missing Native Data Structures in JS/TS - `Heap / Priority Queue`: Algorithms with O(log n) time complexity have been pivotal in improving efficiency since the dawn of computers. A Heap supports insertion, deletion, and search with O(log n) time complexity, coupled with the ability to obtain the minimum / maximum value in O(1) time. - `Red Black Tree`: Developers well-versed in databases, file systems, Linux virtual memory management, and network routing tables often have a nuanced understanding of Red-Black Trees. It stands out as the least operation-intensive among all balanced binary search trees, offering optimal performance balance in CRUD operations. - `Linked List`: In scenarios where insertion or deletion of elements with O(1) time complexity is required at a specific index in an ordered collection, JS lacks a provided data structure. Hence, the need for a LinkedList to implement this functionality. - `Trie`: Efficient for fast string queries and space-efficient string storage, yet not commonly found in the standard libraries of most programming languages. - `Graph`: This data structure is not commonly found in the standard libraries of most languages, making it a non-issue in JS. ## Advantages ### Performance: - The performance of some ours data structures has surpassed JS's built-in data structures (`Queue`, `Deque`, `HashMap`), while most are comparable to or even surpass those in other languages. Some are still undergoing refinement (`Graph`, `AVL Tree`). ### Uniformity - 1. Implementation or constraint of `forEach`, `filter`, `map`, `every`, `some`, `reduce`, `find`, `has`, `hasValue`, `get`, `print`, `isEmpty`, `clear`, `clone` methods in the base class. - 2. Use of generators to uniformly implement `[Symbol.iterator]`, `entries`, `keys`, `values`. Delaying iterator execution prevents performance loss and provides control during traversal. - 3. All deletion methods uniformly use the widely adopted `delete` in ES6, while addition methods uniformly use `add`. Compatibility with some specifications in Java. - 4. The first parameter for all constructors is data, and the second parameter is configuration, maintaining uniformity. The first parameter accepts any iterable type for seamless conversion between data structures. - 5. Uniform return types, for example, the `add` method consistently returns a boolean. ### Convenience and Simplicity of APIs - Inspired by ES6, Java, ESNext, TypeScript, Python, featuring methods like `forEach`, `filter`, `map`, `every`, `some`, `reduce`, `find`, `has`, `hasValue` and `get`. ### Use of Commonly Understood Industry Standard Naming - `enqueue`, `dequeue`, `push`, `pop`, `poll`, `push`, `unshift`, `shift`, `pop`, `isEmpty`, `clear`, `print`, `clone`. ### Implementation of Customizable Features Whenever Possible - Such as providing callback functions (lambda expressions) for all traversal methods. ### Comprehensive Documentation - The documentation not only explains the purpose of methods but also annotates time and space complexity across the entire series. 像getter和setter是优于Java的getXxx和setXxx Java中 添加元素(类似 push): add(E element): 将元素添加到列表的末尾。 add(int index, E element): 在指定的索引位置插入元素。 移除元素(类似 pop): remove(int index): 移除指定索引位置的元素。 获取并移除首个元素(类似 shift): remove(0): 移除索引为0的元素。 在首位插入元素(类似 unshift): add(0, E element): 在指定索引(0)处插入元素。 大多数程序员更喜欢JS中的Array的push, pop, shift, unshift。 原因有以下几点: 命名更直观。JS中的push, pop, shift, unshift的命名更加直观,可以直接理解其操作的含义。而Java中的add和remove的命名则比较抽象,需要一定的理解才能理解其操作的含义。 使用更方便。JS中的push, pop, shift, unshift的操作更加方便,只需要一个参数即可完成操作。而Java中的add和remove的操作则需要两个参数,第一个参数指定操作的索引,第二个参数指定操作的值。 性能更高。JS中的push, pop, shift, unshift的性能更高,因为其操作只需要修改数组的长度即可完成。而Java中的add和remove的性能则较低,因为其操作需要移动数组中的元素。