[git] Overwrite the rbtree branch based on the old version of the main branch

This commit is contained in:
Revone 2023-10-19 09:42:24 +08:00
parent cb47afea1e
commit 2953ec61af
4 changed files with 377 additions and 466 deletions

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@ -1,11 +1,11 @@
import {BinaryTreeDeletedResult, BinaryTreeNodeId, RBColor, RBTreeNodeNested, RBTreeOptions} from '../../types';
import {IRBTree, IRBTreeNode} from '../../interfaces';
import {BinaryTreeNodeKey, RBColor, RBTreeNodeNested, RBTreeOptions} from '../../types';
import {IBinaryTree} from '../../interfaces';
import {BST, BSTNode} from './bst';
export class RBTreeNode<V = any, NEIGHBOR extends RBTreeNode<V, NEIGHBOR> = RBTreeNodeNested<V>>
extends BSTNode<V, NEIGHBOR>
implements IRBTreeNode<V, NEIGHBOR> {
export class RBTreeNode<V = any, FAMILY extends RBTreeNode<V, FAMILY> = RBTreeNodeNested<V>> extends BSTNode<
V,
FAMILY
> {
private _color: RBColor;
constructor(key: BinaryTreeNodeKey, val?: V) {
@ -31,295 +31,336 @@ export class RBTree<N extends RBTreeNode<N['val'], N> = RBTreeNode> extends BST<
return new RBTreeNode(key, val) as N;
}
private fixInsertion(node: N): void {
while (node !== this.root && node.parent?.color === RBColor.RED) {
if (node.parent === node.parent?.parent?.left) {
const uncle = node.parent?.parent?.right;
if (uncle?.color === RBColor.RED) {
node.parent.color = RBColor.BLACK;
uncle.color = RBColor.BLACK;
node.parent.parent.color = RBColor.RED;
node = node.parent.parent;
} else {
if (node === node.parent?.right) {
node = node.parent;
this.leftRotate(node);
}
if (node?.parent) node.parent.color = RBColor.BLACK;
if (node?.parent?.parent) {
node.parent.parent.color = RBColor.RED;
this.rightRotate(node.parent.parent);
}
}
} else {
const uncle = node.parent?.parent?.left;
if (uncle?.color === RBColor.RED) {
node.parent.color = RBColor.BLACK;
uncle.color = RBColor.BLACK;
if (node.parent.parent) {
node.parent.parent.color = RBColor.RED;
node = node.parent.parent;
}
} else {
if (node === node.parent?.left) {
node = node.parent;
this.rightRotate(node);
}
if (node.parent) node.parent.color = RBColor.BLACK;
if (node?.parent?.parent) {
node.parent.parent.color = RBColor.RED;
this.leftRotate(node.parent.parent);
}
}
}
}
if (this.root) this.root.color = RBColor.BLACK;
}
private leftRotate(node: N): void {
const rightChild = node.right;
if (!rightChild) return;
node.right = rightChild.left;
if (rightChild.left) {
rightChild.left.parent = node;
}
rightChild.parent = node.parent;
if (!node.parent) {
this._setRoot(rightChild);
} else if (node === node.parent.left) {
node.parent.left = rightChild;
} else {
node.parent.right = rightChild;
}
rightChild.left = node;
node.parent = rightChild;
// Update colors after rotation
const originalNodeColor = node.color;
node.color = rightChild.color;
rightChild.color = originalNodeColor;
}
private rightRotate(node: N): void {
const leftChild = node.left;
if (!leftChild) return;
node.left = leftChild.right;
if (leftChild.right) {
leftChild.right.parent = node;
}
leftChild.parent = node.parent;
if (!node.parent) {
this._setRoot(leftChild);
} else if (node === node.parent.left) {
node.parent.left = leftChild;
} else {
node.parent.right = leftChild;
}
leftChild.right = node;
node.parent = leftChild;
// Update colors after rotation
const originalNodeColor = node.color;
node.color = leftChild.color;
leftChild.color = originalNodeColor;
}
override add(id: BinaryTreeNodeId, val?: N['val']) {
let newNode = this.createNode(id, val);
if (!this.root) {
// Set the root node color to BLACK if this is the first node
newNode.color = RBColor.BLACK;
this._setRoot(newNode);
} else {
this.insertNode(newNode);
this.fixInsertion(newNode);
// Update the root to the actual root of the tree after fixInsertion
while (newNode.parent) {
newNode = newNode.parent;
}
this._setRoot(newNode);
}
return newNode;
}
private insertNode(node: N): void {
let current: N | null | undefined = this.root;
let parent: N | null = null;
while (current) {
parent = current;
if (node.id < current.id) {
current = current.left;
} else {
current = current.right;
}
}
node.parent = parent;
if (!parent) {
this._setRoot(node);
} else if (node.id < parent.id) {
parent.left = node;
} else {
parent.right = node;
}
}
private transplant(u: N, v: N | null | undefined): void {
if (!u.parent) {
// If u is the root, set v as the new root
if (v !== undefined) this._setRoot(v);
} else if (u === u.parent.left) {
// If u is a left child, set v as the left child of u's parent
u.parent.left = v;
} else {
// If u is a right child, set v as the right child of u's parent
u.parent.right = v;
}
if (v) {
// If v is not null, update its parent to be u's parent
v.parent = u.parent;
}
}
private minimum(node: N): N | null | undefined {
while (node.left) {
node = node.left;
}
return node;
}
override remove(nodeOrId: BinaryTreeNodeId | N): BinaryTreeDeletedResult<N>[] {
const deletedNodes: BinaryTreeDeletedResult<N>[] = [];
// Determine if the nodeOrId is a node or an ID
const node: N | null = typeof nodeOrId === 'number' ? this.get(nodeOrId) : nodeOrId;
if (!node) return deletedNodes;
// We maintain a pointer to the deleted node and its parent.
const needBalanced: N | null = null;
// Determine the color of the node to be deleted
let originalColor: RBColor = node.color;
let child: N | null | undefined = null;
if (!node.left) {
// Case 1: The node to be deleted has no left child
child = node.right;
this.transplant(node, node.right);
} else if (!node.right) {
// Case 2: The node to be deleted has no right child
child = node.left;
this.transplant(node, node.left);
} else {
// Case 3: The node to be deleted has two children
const successor = this.minimum(node.right);
if (successor) {
originalColor = successor?.color;
child = successor.right;
if (successor.parent === node) {
if (child) child.parent = successor; // Update child's parent
} else {
this.transplant(successor, successor.right);
successor.right = node.right;
successor.right.parent = successor;
}
this.transplant(node, successor);
successor.left = node.left;
successor.left.parent = successor;
successor.color = node.color;
}
}
if (originalColor === RBColor.BLACK) {
if (child) this.fixDeletion(child);
}
// Update the tree size
this._setSize(this.size - 1);
deletedNodes.push({ deleted: node, needBalanced });
return deletedNodes;
}
private fixDeletion(node: N): void {
while (node !== this.root && node.color === RBColor.BLACK) {
if (node === node.parent?.left) {
let sibling = node.parent?.right;
if (sibling?.color === RBColor.RED) {
// Case 1: Sibling is red, perform rotation and recoloring.
sibling.color = RBColor.BLACK;
node.parent.color = RBColor.RED;
this.leftRotate(node.parent);
sibling = node.parent?.right;
}
if (
(!sibling?.left || sibling.left.color === RBColor.BLACK) &&
(!sibling?.right || sibling.right.color === RBColor.BLACK)
) {
// Case 2: Both of sibling's children are black.
if (sibling) sibling.color = RBColor.RED;
node = node.parent;
} else {
if (!sibling?.right || sibling.right.color === RBColor.BLACK) {
// Case 3: Sibling's left child is red, right child is black.
sibling.left!.color = RBColor.BLACK;
sibling.color = RBColor.RED;
this.rightRotate(sibling);
sibling = node.parent?.right;
}
// Case 4: Sibling's right child is red.
sibling!.color = node.parent!.color;
node.parent!.color = RBColor.BLACK;
sibling!.right!.color = RBColor.BLACK;
this.leftRotate(node.parent!);
if (this.root) node = this.root; // Terminate the loop
}
} else {
let sibling = node.parent?.left;
if (sibling?.color === RBColor.RED) {
// Case 1: Sibling is red, perform rotation and recoloring.
sibling.color = RBColor.BLACK;
if (node.parent) {
node.parent.color = RBColor.RED;
this.rightRotate(node.parent);
sibling = node.parent?.left;
}
}
if (
(!sibling?.left || sibling.left.color === RBColor.BLACK) &&
(!sibling?.right || sibling.right.color === RBColor.BLACK)
) {
// Case 2: Both of sibling's children are black.
if (sibling) sibling.color = RBColor.RED;
if (node.parent) node = node.parent;
} else {
if (!sibling?.right || sibling.right.color === RBColor.BLACK) {
// Case 3: Sibling's right child is red, left child is black.
sibling.right!.color = RBColor.BLACK;
sibling.color = RBColor.RED;
this.leftRotate(sibling);
sibling = node.parent?.left;
}
// Case 4: Sibling's left child is red.
sibling!.color = node.parent!.color;
node.parent!.color = RBColor.BLACK;
sibling!.left!.color = RBColor.BLACK;
this.rightRotate(node.parent!);
if (this.root) node = this.root; // Terminate the loop
}
}
}
node.color = RBColor.BLACK; // Ensure the root is always black.
}
// override add(keyOrNode: BinaryTreeNodeKey | N | null, val?: N['val']): N | null | undefined {
// const inserted = super.add(keyOrNode, val);
// if (inserted) this._fixInsertViolation(inserted);
// return inserted;
// }
//
// // Method for fixing insert violations in a red-black tree
// private _fixInsertViolation(node: N) {
// while (node !== this.root! && node.color === RBColor.RED && node.parent!.color === RBColor.RED) {
// const parent = node.parent!;
// const grandparent = parent.parent!;
// let uncle: N | null | undefined = null;
//
// if (parent === grandparent.left) {
// uncle = grandparent.right;
//
// // Case 1: The uncle node is red
// if (uncle && uncle.color === RBColor.RED) {
// grandparent.color = RBColor.RED;
// parent.color = RBColor.BLACK;
// uncle.color = RBColor.BLACK;
// node = grandparent;
// } else {
// // Case 2: The uncle node is black, and the current node is a right child
// if (node === parent.right) {
// this._rotateLeft(parent);
// node = parent;
// // Update parent reference
// node.parent = grandparent;
// parent.parent = node;
// }
//
// // Case 3: The uncle node is black, and the current node is a left child
// parent.color = RBColor.BLACK;
// grandparent.color = RBColor.RED;
// this._rotateRight(grandparent);
// }
// } else {
// // Symmetric case: The parent is the right child of the grandparent
// uncle = grandparent.left;
//
// // Case 1: The uncle node is red
// if (uncle && uncle.color === RBColor.RED) {
// grandparent.color = RBColor.RED;
// parent.color = RBColor.BLACK;
// uncle.color = RBColor.BLACK;
// node = grandparent;
// } else {
// // Case 2: The uncle node is black, and the current node is a left child
// if (node === parent.left) {
// this._rotateRight(parent);
// node = parent;
// // Update parent reference
// node.parent = grandparent;
// parent.parent = node;
// }
//
// // Case 3: The uncle node is black, and the current node is a right child
// parent.color = RBColor.BLACK;
// grandparent.color = RBColor.RED;
// this._rotateLeft(grandparent);
// }
// }
// }
//
// // The root node is always black
// this.root!.color = RBColor.BLACK;
// }
//
// // Left rotation operation
// private _rotateLeft(node: N) {
// const rightChild = node.right;
// node.right = rightChild!.left;
//
// if (rightChild!.left) {
// rightChild!.left.parent = node;
// }
//
// rightChild!.parent = node.parent;
//
// if (node === this.root) {
// // @ts-ignore
// this._setRoot(rightChild);
// } else if (node === node.parent!.left) {
// node.parent!.left = rightChild;
// } else {
// node.parent!.right = rightChild;
// }
//
// rightChild!.left = node;
// node.parent = rightChild;
// }
//
// // Right rotation operation
// private _rotateRight(node: N) {
// const leftChild = node.left;
// node.left = leftChild!.right;
//
// if (leftChild!.right) {
// leftChild!.right.parent = node;
// }
//
// leftChild!.parent = node.parent;
//
// if (node === this.root) {
// // @ts-ignore
// this._setRoot(leftChild);
// } else if (node === node.parent!.right) {
// node.parent!.right = leftChild;
// } else {
// node.parent!.left = leftChild;
// }
//
// leftChild!.right = node;
// node.parent = leftChild;
// }
//
// private _isNodeRed(node: N | null | undefined): boolean {
// return node ? node.color === RBColor.RED : false;
// }
//
// // Find the sibling node
// private _findSibling(node: N): N | null | undefined {
// if (!node.parent) {
// return undefined;
// }
//
// return node === node.parent.left ? node.parent.right : node.parent.left;
// }
//
// // Remove a node
// private _removeNode(node: N, replacement: N | null | undefined): void {
// if (node === this.root && !replacement) {
// // If there's only the root node and no replacement, simply remove the root node
// this._setRoot(null);
// } else if (node === this.root || this._isNodeRed(node)) {
// // If the node is the root or a red node, remove it directly
// if (node.parent!.left === node) {
// node.parent!.left = replacement;
// } else {
// node.parent!.right = replacement;
// }
//
// if (replacement) {
// replacement.parent = node.parent!;
// replacement.color = RBColor.BLACK; // Set the replacement node's color to black
// }
// } else {
// // If the node is a black node, perform removal and repair
// const sibling = this._findSibling(node);
//
// if (node.parent!.left === node) {
// node.parent!.left = replacement;
// } else {
// node.parent!.right = replacement;
// }
//
// if (replacement) {
// replacement.parent = node.parent;
// }
//
// if (!this._isNodeRed(sibling)) {
// // If the sibling node is black, perform repair
// this._fixDeleteViolation(replacement || node);
// }
// }
//
// if (node.parent) {
// node.parent = null;
// }
// node.left = null;
// node.right = null;
// }
//
// override remove(nodeOrKey: BinaryTreeNodeKey | N): BinaryTreeDeletedResult<N>[] {
// const node = this.get(nodeOrKey);
// const result: BinaryTreeDeletedResult<N>[] = [{deleted: undefined, needBalanced: null}];
// if (!node) return result; // Node does not exist
//
// const replacement = this._getReplacementNode(node);
//
// const isRed = this._isNodeRed(node);
// const isRedReplacement = this._isNodeRed(replacement);
//
// // Remove the node
// this._removeNode(node, replacement);
//
// if (isRed || isRedReplacement) {
// // If the removed node is red or the replacement node is red, no repair is needed
// return result;
// }
//
// // Repair any violation introduced by the removal
// this._fixDeleteViolation(replacement);
//
// return result;
// }
//
// // Repair operation after node deletion
// private _fixDeleteViolation(node: N | null | undefined) {
// let sibling;
//
// while (node && node !== this.root && !this._isNodeRed(node)) {
// if (node === node.parent!.left) {
// sibling = node.parent!.right;
//
// if (sibling && this._isNodeRed(sibling)) {
// // Case 1: The sibling node is red
// sibling.color = RBColor.BLACK;
// node.parent!.color = RBColor.RED;
// this._rotateLeft(node.parent!);
// sibling = node.parent!.right;
// }
//
// if (!sibling) return;
//
// if (
// (!sibling.left || sibling.left.color === RBColor.BLACK) &&
// (!sibling.right || sibling.right.color === RBColor.BLACK)
// ) {
// // Case 2: The sibling node and its children are all black
// sibling.color = RBColor.RED;
// node = node.parent!;
// } else {
// if (!(sibling.right && this._isNodeRed(sibling.right))) {
// // Case 3: The sibling node is black, and the left child is red, the right child is black
// sibling.left!.color = RBColor.BLACK;
// sibling.color = RBColor.RED;
// this._rotateRight(sibling);
// sibling = node.parent!.right;
// }
//
// // Case 4: The sibling node is black, and the right child is red
// if (sibling) {
// sibling.color = node.parent!.color;
// }
// if (node.parent) {
// node.parent.color = RBColor.BLACK;
// }
// if (sibling!.right) {
// sibling!.right.color = RBColor.BLACK;
// }
// this._rotateLeft(node.parent!);
// node = this.root;
// }
// } else {
// // Symmetric case: The parent is the right child of the grandparent
// sibling = node.parent!.left;
//
// if (sibling && this._isNodeRed(sibling)) {
// // Case 1: The sibling node is red
// sibling.color = RBColor.BLACK;
// node.parent!.color = RBColor.RED;
// this._rotateRight(node.parent!);
// sibling = node.parent!.left;
// }
//
// if (!sibling) return;
//
// if (
// (!sibling.left || sibling.left.color === RBColor.BLACK) &&
// (!sibling.right || sibling.right.color === RBColor.BLACK)
// ) {
// // Case 2: The sibling node and its children are all black
// sibling.color = RBColor.RED;
// node = node.parent!;
// } else {
// if (!(sibling.left && this._isNodeRed(sibling.left))) {
// // Case 3: The sibling node is black, and the right child is red, the left child is black
// sibling.right!.color = RBColor.BLACK;
// sibling.color = RBColor.RED;
// this._rotateLeft(sibling);
// sibling = node.parent!.left;
// }
//
// // Case 4: The sibling node is black, and the left child is red
// if (sibling) {
// sibling.color = node.parent!.color;
// }
// if (node.parent) {
// node.parent.color = RBColor.BLACK;
// }
// if (sibling!.left) {
// sibling!.left.color = RBColor.BLACK;
// }
// this._rotateRight(node.parent!);
// node = this.root;
// }
// }
// }
//
// if (node) {
// node.color = RBColor.BLACK;
// }
// }
//
// private _findMin(node: N): N {
// while (node.left) {
// node = node.left;
// }
// return node;
// }
//
// // Get the replacement node
// private _getReplacementNode(node: N): N | null | undefined {
// if (node.left && node.right) {
// return this._findSuccessor(node);
// }
//
// if (!node.left && !node.right) {
// return null; // Return a fake node with color black
// }
//
// return node.left || node.right;
// }
//
// // Find the successor node
// private _findSuccessor(node: N): N | null | undefined {
// if (node.right) {
// // If the node has a right child, find the minimum node in the right subtree as the successor
// return this._findMin(node.right);
// }
//
// // Otherwise, traverse upward until finding the first parent whose left child is the current node
// let parent = node.parent;
// while (parent && node === parent.right) {
// node = parent;
// parent = parent.parent;
// }
//
// return parent;
// }
}

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@ -40,7 +40,8 @@
console.log(performance.now() - startTime);
} catch (e) {
}
catch (e) {
console.error(e);
}

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@ -1,6 +1,6 @@
import {AVLTree} from '../../../../src';
describe('AVLTree operations', () => {
describe('AVL Tree Test', () => {
it('should perform various operations on a AVL Tree', () => {
const arr = [11, 3, 15, 1, 8, 13, 16, 2, 6, 9, 12, 14, 4, 7, 10, 5];
const tree = new AVLTree();

View file

@ -1,174 +1,43 @@
import { RBTree, RBTreeNode, RBColor } from '../../../../src';
// describe('Red-Black Tree Tests', () => {
// let tree: RBTree<RBTreeNode<number>>;
//
// beforeEach(() => {
// tree = new RBTree<RBTreeNode<number>>();
// console.log('Initializing RBTree');
// });
//
// test('Insertion and In-order Traversal', () => {
// tree.add(5);
// tree.add(3);
// tree.add(7);
// tree.add(2);
// tree.add(4);
// tree.add(6);
// tree.add(8);
//
// const inOrderTraversal: number[] = tree.DFS('in');
// console.log('In-order Traversal:', inOrderTraversal);
// expect(inOrderTraversal).toEqual([2, 3, 4, 5, 6, 7, 8]);
// });
//
// test('Deletion', () => {
// tree.add(5);
// tree.add(3);
// tree.add(7);
// tree.add(2);
// tree.add(4);
// tree.add(6);
// tree.add(8);
//
// // Delete a node (e.g., 3) and check if it's gone
// tree.remove(3);
// console.log('Tree after deletion:', tree);
// expect(tree.has(3)).toBe(false);
//
// // Perform in-order traversal to check if the tree is still balanced
// const inOrderTraversal: number[] = tree.DFS('in');
// expect(inOrderTraversal).toEqual([2, 4, 5, 6, 7, 8]);
// });
// });
//
// describe('RBTree', () => {
// let rbTree: RBTree<RBTreeNode<number>>;
//
// beforeEach(() => {
// rbTree = new RBTree<RBTreeNode<number>>();
// });
//
// it('should add and maintain Red-Black properties', () => {
// rbTree.add(10);
// rbTree.add(20);
// rbTree.add(30);
// rbTree.add(40);
//
// // Assert that the root node color is black
// expect(rbTree.root?.color).toBe(RBColor.BLACK);
//
// // Check the colors and parent-child relationships of other nodes
// const rootNode = rbTree.root;
// expect(rootNode?.id).toBe(20);
// expect(rootNode?.left?.id).toBe(10);
// expect(rootNode?.right?.id).toBe(30);
// expect(rootNode?.left?.color).toBe(RBColor.BLACK);
// expect(rootNode?.right?.color).toBe(RBColor.BLACK);
//
// const leftNode = rootNode?.left;
// const rightNode = rootNode?.right;
// expect(leftNode?.parent).toBe(rootNode);
// expect(rightNode?.parent).toBe(rootNode);
// });
//
// it('should perform left rotation correctly', () => {
// rbTree.add(10);
// rbTree.add(20);
// rbTree.add(30);
//
// // Trigger left rotation
// rbTree.add(25);
//
// // Check the tree structure after left rotation
// const rootNode = rbTree.root;
// expect(rootNode?.id).toBe(20);
//
// const leftNode = rootNode?.left;
// const rightNode = rootNode?.right;
// expect(leftNode?.id).toBe(10);
// expect(rightNode?.id).toBe(25);
//
// expect(leftNode?.parent).toBe(rootNode);
// expect(rightNode?.parent).toBe(rootNode);
// });
//
// it('should perform right rotation correctly', () => {
// rbTree.add(30);
// rbTree.add(20);
// rbTree.add(10);
//
// // Trigger right rotation
// rbTree.add(15);
//
// // Check the tree structure after right rotation
// const rootNode = rbTree.root;
// expect(rootNode?.id).toBe(20);
//
// const leftNode = rootNode?.left;
// const rightNode = rootNode?.right;
// expect(leftNode?.id).toBe(15);
// expect(rightNode?.id).toBe(30);
//
// expect(leftNode?.parent).toBe(rootNode);
// expect(rightNode?.parent).toBe(rootNode);
// });
// });
// import {RBTree, RBTreeNode} from '../../../../src';
describe('Red-Black Tree Tests', () => {
let tree: RBTree<RBTreeNode<number>>;
// let tree: RBTree<RBTreeNode<number>>;
//
// beforeEach(() => {
// tree = new RBTree<RBTreeNode<number>>();
// });
beforeEach(() => {
tree = new RBTree<RBTreeNode<number>>();
test('Insertion and In-order Traversal', () => {
// tree.add(5);
// tree.add(3);
// tree.add(7);
// tree.add(2);
// tree.add(4);
// tree.add(6);
// tree.add(8);
//
// const inOrderTraversal: number[] = tree.DFS('in')
//
// expect(inOrderTraversal).toEqual([2, 3, 4, 5, 6, 7, 8]);
});
it('Insertion and Red-Black Properties', () => {
tree.add(10);
tree.add(20);
tree.add(30);
tree.add(25);
// Assert the root node color is black
expect(tree.root?.color).toBe(RBColor.BLACK);
// Check the colors and parent-child relationships of other nodes
const rootNode = tree.root;
expect(rootNode?.id).toBe(25);
expect(rootNode?.left?.id).toBe(10);
expect(rootNode?.right?.id).toBe(30);
expect(rootNode?.left?.left?.id).toBe(20);
// Check colors
expect(rootNode?.color).toBe(RBColor.BLACK);
expect(rootNode?.left?.color).toBe(RBColor.BLACK);
expect(rootNode?.right?.color).toBe(RBColor.BLACK);
expect(rootNode?.left?.left?.color).toBe(RBColor.RED);
});
it('Deletion and Red-Black Properties', () => {
tree.add(10);
tree.add(20);
tree.add(30);
tree.add(25);
// Delete a node (e.g., 20) and check if it's gone
tree.remove(20);
expect(tree.has(20)).toBe(false);
// Perform in-order traversal to check if the tree is still balanced
const inOrderTraversal: number[] = tree.DFS('in');
expect(inOrderTraversal).toEqual([10, 25, 30]);
// Check colors
expect(tree.root?.color).toBe(RBColor.BLACK);
expect(tree.root?.left?.color).toBe(RBColor.BLACK);
expect(tree.root?.right?.color).toBe(RBColor.BLACK);
// Set the root node color to black (add this line to fix the issue)
if (tree.root) tree.root.color = RBColor.BLACK;
test('Deletion', () => {
// tree.add(5);
// tree.add(3);
// tree.add(7);
// tree.add(2);
// tree.add(4);
// tree.add(6);
// tree.add(8);
//
// // Delete a node (e.g., 3) and check if it's gone
// tree.remove(3);
// expect(tree.has(3)).toBe(false);
//
// // Perform in-order traversal to check if the tree is still balanced
// const inOrderTraversal: number[] = tree.DFS('in');
//
//
// expect(inOrderTraversal).toEqual([2, 4, 5, 6, 7, 8]);
});
});